MacOS (originally named 'Mac OS X' until 2012 and then 'OS X' until 2016) is the current Mac operating system that officially succeeded the classic Mac OS in 2001. Although the system was originally marketed as simply 'version 10' of Mac OS, it has a history that is largely independent of the classic Mac OS. Press the Down arrow button three times to select the Setup 1 menu (indicated by an icon of a wrench followed by the number 1). Press the Right Arrow button once to enter the Setup1 menu. Press the Up Arrow button four times to select RESET LENS. Press the Right Arrow button to enter the RESET LENS submenu. Use the Up or Down arrow to select ON. This folder might be hidden by the MAC OS so if you can’t find it go to Finder, press command/shift/G and type in /Library. Before deleting folders or files remove any saved game files you want to keep, plus any custom empires and races.
Problems with foreign Linux keyboard layouts have been known for ages and are not so much an Oolite issue, rather than an SDL 1.2.x one. All keyboards are treated as if they were US layout and one finds quite a few projects using SDL that have similar inconveniences.
Using SDL 1.2.x's unicode inputs seems to help, but unfortunately unicode inputs recognize only keydown events and not keyup ones. Getting this to work properly may not be impossible, but it is not straightforward either. See here.
Key assignments are stored in the file keyconfig.plist
. This file, by default, is in the following location:
/usr/lib/GNUstep/Applications/oolite.app/Resources/Config/keyconfig.plist
C:Ooliteoolite.appResourcesConfigkeyconfig.plist
- (was C:Program FilesOolite.. before 1.73.x)Oolite.app/Contents/Resources/Config/keyconfig.plist
++Please Note: All characters in capitals are shift + character, i.e. R = shift + r.++
++Additional: the column labelled BBC, refers to the alternate BBC keyboard controls.++ Hugo explores mac os.
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Roll Left | key_roll_left | Left arrow | 253 | FD | , | Roll anticlockwise. |
Roll Right | key_roll_right | Right arrow | 252 | FC | . | Roll clockwise. |
Pitch Forward | key_pitch_forward | Up arrow | 255 | FF | s | Pitch down (dive). |
Pitch Back | key_pitch_back | Down arrow | 254 | FE | x | Pitch up (climb). |
Yaw Left | key_yaw_left | , | 44 | 2C | Left arrow | Yaw (turn) left. |
Yaw Right | key_yaw_right | . | 46 | 2E | Right arrow | Yaw (turn) right. |
Increase Speed | key_increase_speed | w | 119 | 77 | Space | Speed increase. |
Inject Fuel | key_inject_fuel | i | 105 | 69 | i | Witchspace Fuel Injectors. Only available when equipment installed. |
Decrease Speed | key_decrease_speed | s | 115 | 73 | / | Speed decrease. |
Activate Ident System | key_ident_system | r | 114 | 72 | r | Activate Ident System. |
Deactivate Ident system | key_untarget_missile | u | 117 | 75 | u | NB: This is the same action as 'Deactivate Missile-targeting system'. |
Launch Escape Pod | key_launch_escapepod | Esc | 27 | 1B | Esc | Requires an Escape Pod to be fitted. |
Jumpdrive | key_jumpdrive | j | 106 | 6A | j | Cannot activate when close to planets or ships. |
Hyperspace | key_hyperspace | h | 104 | 68 | h | Requires a hyperspace-capable ship. |
Galactic Hyperspace | key_galactic_hyperspace | g | 103 | 67 | g | Must have a Galactic Hyperdrive fitted. |
Ask for docking clearance | key_docking_clearance_request | L | 76 | 4C | L | The targeted station will give you clearance (or not). Carriers might stop when giving clearance. |
Autopilot | key_autopilot | c | 99 | 63 | c | Requires Docking Computer. Slow-docking. |
Autodock | key_autodock | C | 68 | 44 | C | Requires Docking Computer. Instant-docking. |
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Toggle Weapons On/Off | key_weapons_online_toggle | _ | 95 | 5f | _ | Toggle weapon lockdown (laser and turrets). |
Fire Lasers | key_fire_lasers | a | 97 | 61 | a | Fire laser in current view (if installed). |
Activate Missile-targeting system | key_target_missile | t | 116 | 74 | t | Activate Missile-targeting system. |
Deactivate Missile-targeting system | key_untarget_missile | u | 117 | 75 | u | Deactivate Missile-targeting system. |
Launch Missile | key_launch_missile | m | 109 | 6D | m | Launch Missile or Mine. |
Next Missile | key_next_missile | y | 121 | 79 | y | Multi-Targeting System required in Oolite versions before 1.74. |
Cycle forward between targets | key_next_target | + | 43 | 2B | + | Target System Memory Upgrade required. |
Cycle backward between targets | key_previous_target | - | 45 | 2D | - | Target System Memory Upgrade required. |
Activate ECM | key_ecm | e | 101 | 65 | e | ECM System required. |
Target nearest incoming missile | key_target_incoming_missile | T | 84 | 54 | e | |
Energy Bomb | key_energy_bomb | Tab ('t') | 9 | 09 | Tab | Energy Bomb required. (Strict mode only from v1.77 on.) |
Toggle cloaking device | key_cloaking_device | 0 | 48 | 30 | 0 | Cloaking Device required. |
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Dump Cargo | key_dump_cargo | d | 100 | 64 | d | |
Cycle cargo to dump | key_rotate_cargo | R | 82 | 52 | R | |
Prime optional equipment | key_prime_equipment | N | 78 | 4e | N | From Oolite v1.76. Requires OXP-installed equipment (not in core game). |
Activate optional equipment | key_activate_equipment | n | 110 | 6e | n | From Oolite v1.76. Requires OXP-installed equipment (not in core game). |
Activate optional equipment secondary function | key_mode_equipment | b | 98 | 62 | b | From Oolite v1.77. Requires OXP-installed equipment (not in core game). |
Scanner Zoom | key_scanner_zoom | z | 122 | 7A | z | |
Reset Scanner Zoom | key_scanner_unzoom | Z | 90 | 5A | Z | |
Next Compass Target | key_next_compass_mode | or # | 92 | 5C | ||
Previous Compass Target | key_prev_compass_mode | 124 | 7C | Oolite V1.77 or later. | ||
Comms Log | key_comms_log | ` | 96 | 60 | ` |
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Advanced Navigational Array | key_advanced_nav_array | ^ | 94 | 5E | ^ | In Galactic-Chart Mode: Hold down to activate, release to deactivate. |
Map Home | key_map_home | Home or ↖ | 302 | 12E | O | In Galactic-Chart Mode: Selects your current system. |
Map Info | key_map_info | i | 105 | 69 | i | Toggles between names & additional system information (economy/government/TL). |
Cycle Map Highlight | (?) | ? | (?) | (?) | Toggles colour of systems (sun colour/economy/government/TL). |
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Buy/sell maximum amount | ? | Enter or Return | ? | ? | ? | Once item is selected: buys/sells maximum and then sells/buys on second press |
Sort market goods | ? | / | ? | ? | Toggles between default sort/alphabetical/price/quantity for sale/quantity in hold/unit mass | |
Map Info | Select market goods | ? | (?) | (?) | Toggles between all goods/carried or in stock/carried/in stock/'legal'/'illegal'. |
Action | Keyconfig Entry | Key | Keycode (Dec) | Keycode (Hex) | BBC Key | Notes |
---|---|---|---|---|---|---|
Docking Music Toggle | key_docking_music | s | 115 | 73 | q | Only if Docking Computer fitted! |
Cycle through external views | key_custom_view | v | 118 | 76 | v | |
Take a Snapshot | key_snapshot | * (shift+8) | 42 | 2A | * (shift+8) | Written to $HOME/oolite-saves. |
Toggle Hud | key_hud_toggle | o | 111 | 6F | o | Oolite 1.76 or later (replaces fixed debug key). Useful for screen dumps. |
Pause Game | key_pausebutton | p | 112 | 70 | p | |
Toggle Mouse Control | key_mouse_control | M | 77 | 4D | M | When activated, the mouse becomes a virtual joystick (in full screen mode only). The left mouse button fires and the right re-centres your ship. |
Display Frame Rate | key_show_fps | F | 70 | 46 | F | Displays frame rate, object- and collision-counter and player's pwm-coordinates. (Only available in test releases.) |
Dump Target State | key_dump_target_state | H | 72 | 48 | H | Writes a detailed dump of your current target to the logfile. If no target is chosen, the player's state will be dumped. (Only available in test releases.) |
The following keys only work while you have paused the game by pressing p. Most of them will dump debug-messages to Oolite's logfile. This is highly useful for debugging OXPs or helping to debug Oolite.
Action | Key | Notes |
---|---|---|
Entity Dump | 0 (zero) | Writes a list of all entities in your current system to the logfile. Useful e.g. to find out whether a certain ship exists. |
Collision Debug | b | Enables collision test debugging. |
Octree Debug | c | Enables octree debugging, which will print the line “DEBUG Octrees collide!” in the logfile whenever two objects collide. |
Complete Debug | d | Enables all debug flags. |
Shader Debug | s | Enables shader debug messages. |
Entity Boxes | x | Enables drawing of bounding boxes around all entities in the game. |
Planet Textures | t | Turns on the experimental on-the-fly generation of planet textures. Dock and launch or hyperjump to see the effect. This feature is still under development and may produce unintended results. Therefore it is disabled in Oolite 1.69.1. |
Switch off HUD | o | Switches off the HUD. |
End Debugging | n | Disables all debug flags and the textured planets. Switches the HUD back on. |
If you want to change key assignments don't alter the default file. Instead, create a 'Config' folder in your local AddOns folder, and copy keyconfig.plist
into it, then edit the copy:
~/.Oolite/AddOns
C:Program FilesOoliteAddOns
C:OoliteAddOns
~/Library/Application Support/Oolite/AddOns
You can edit keyconfig.plist
with any standard text editor. In Oolite 1.65 and earlier, keys are specified as key codes. You'll find a list of Linux keycodes here. Note that Oolite uses decimal values whereas most keycodes are expressed in hexadecimal. This can cause confusion. For example the comma key produces a keycode of 2C (hex) which translates to 44 (decimal), whereas keycode 44 (hex) refers to the uppercase 'D' key, which is actually 68 (decimal)! Utility for the soul mac os. (If you don't have a hex/decimal calculator handy try this table or this online converter.)
In current test releases, key assignments can be specified as text instead.
If you can't be bothered with manual editing try Keyconfig - a small helper for creating your personal keymapping for Oolite 1.76+.
Oolite does not make use of the numeric keypad. This ensures the game is playable on laptops. However, since some players may wish to make use of it, here are the keycodes for all the numeric pad keys.
Key Name | Keycode (Dec) | Keycode (Hex) | Suggested keyconfig.plist usage |
---|---|---|---|
gvArrowKeyRight | 252 | FC | 252; // gvArrowKeyRight |
gvArrowKeyLeft | 253 | FD | 253; // gvArrowKeyLeft |
gvArrowKeyDown | 254 | FE | 254; // gvArrowKeyDown |
gvArrowKeyUp | 255 | FF | 255; // gvArrowKeyUp |
gvHomeKey | 303 | 12F | 303; // gvHomeKey |
gvEndKey | 304 | 130 | 304; // gvEndKey |
gvInsertKey | 305 | 131 | 305; // gvInsertKey |
gvDeleteKey | 306 | 132 | 306; // gvDeleteKey |
gvPageUpKey | 307 | 133 | 307; // gvPageUpKey |
gvPageDownKey | 308 | 134 | 308; // gvPageDownKey |
gvNumberPadKey0 | 310 | 136 | 310; // gvNumberPadKey0 |
gvNumberPadKey1 | 311 | 137 | 311; // gvNumberPadKey1 |
gvNumberPadKey2 | 312 | 138 | 312; // gvNumberPadKey2 |
gvNumberPadKey3 | 313 | 139 | 313; // gvNumberPadKey3 |
gvNumberPadKey4 | 314 | 13A | 314; // gvNumberPadKey4 |
gvNumberPadKey5 | 315 | 13B | 315; // gvNumberPadKey5 |
gvNumberPadKey6 | 316 | 13C | 316; // gvNumberPadKey6 |
gvNumberPadKey7 | 317 | 13D | 317; // gvNumberPadKey7 |
gvNumberPadKey8 | 318 | 13E | 318; // gvNumberPadKey8 |
gvNumberPadKey9 | 319 | 13F | 319; // gvNumberPadKey9 |
Real rewards slots. In the original BBC version, you could control your ship with the following controls: S and X to dive and climb; < and > (well ',' and '.') to roll left and right; and A to fire the lasers.
Here is a download link to grab the keyconfig.plist file that you need to change the keys.
Download this file, put it into a Config folder, and put that in your AddOns folder.
key_launch_missile
to 112. Now you'll need to hit 'p' to launch a missile - which also pauses the game. You'll sometimes get a nice snapshot of the departing missile!MACS-1 is an aviation command and control squadron that provides aerial surveillance, air traffic control, ground- controlled intercept, and aviation data-link connectivity for the I Marine Expeditionary Force.
BASE LOCATION:
MCAS Yuma
OFFICIAL UNIT WEB SITE:
Click Here
The primary source of unit/battalion information for spouses AND parents is the Deployment Readiness Coordinator (DRC) and Unit Hotline. The DRC will work with FR Assistants, FR Advisors and FR Volunteers along with the senior command members to make up the new Family Readiness Command Team.
Note: The DRC was formerly known as FRO and in some instances, the USMC Family Readiness Page has not been updated to reflect DRC rather than FRO.
FAMILY READINESS PAGE:
Click Here
DEPLOYLMENT READINESS COORDINATOR (DRC):
Michele Seidler; Email: michele.seidler@usmc.mil
DRC PHONE NUMBER:
Office: 928-269-3980; Cell: 928-287-7295
https://risetorrent.mystrikingly.com/blog/great-gambling-movies. Unit Hotline Number:
Hotline Extension:
Marine Air Control Squadron 1 (MACS-1) Mailing Addresses
MarineParents.com, Inc. Web Site:
www.MarineParents.com
Marine Parents Fleet Pages:
www.MarineParents.com/Fleet
EGA Shop for Unit Shirts:
EGA Shop Unit Store
Our Official Facebook Groups:
MarineParents.com/Facebook
If you need assistance finding a mailing address for a Marine, please contact the postal facility of the last known state-side duty station. The postal facility will not give out mailing addresses to non-family members. Family members need to be prepared to provide identifying information for their Marine. The following is contact information for the postal facility that handles MACS-1 mail:
Postal Facility Location
MCAS Yuma, AZ
Postal Phone Number(s)
928- 269-2162/3119
Information on MACS-1 last updated 11/10/2020 4:08:09 PM GMT.
Attention Unit DRC and/or Senior Command Elements of the MACS-1:
To request changes to the MACS-1 Unit Information Page™, please contact the Marine Parents office at 573-449-2003 or via email mp@marineparents.com. Office staff will make the changes immediately.